Electronics market in Belgium

The Belgian Electronics eCommerce market is predicted to reach US$1,630.1 million by 2024 and accounts for 21.3% of the total eCommerce market in Belgium. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be 2.0%, resulting in a projected market volume of US$1,766.7 million by 2028. Within the Electronics market ECDB considers the following two sub-markets: Consumer Electronics and Electrical Appliances.

Market development

eCommerce revenue development in the Televisions market in Belgium

The Belgian Televisions eCommerce market is predicted to reach US$132.7 million by 2024 and accounts for 95.3% of the TV & Video eCommerce market in Belgium. It is expected to decrease over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be -1.8%, resulting in a projected market volume of US$123.4 million by 2028. The Televisions eCommerce market is a sub-market of the TV & Video market. Further categories within the TV & Video market are: Media Boxes & Sticks, and Other TV & Video.

eCommerce revenue development in the Televisions market in Belgium

in million US$

eCommerce revenue growth in the Televisions market in Belgium

in %

Net eCommerce revenue split by sub-category

in %
20202021202220232024202520262027
Revenue (in mUS$)0.00.00.00.00.00.00.00.0
Growth (in %)99.735.530.676.847.623.867.189.1

Market definition

Definition of the Televisions market within the Electronics market

Market definition: Electronics > Consumer Electronics > TV & Video > Televisions The category Televisions includes the online trade of TVs (e.g. lcd, led, oled, qled, plasma, smart TVs). This category does not cover projectors and screens, tv accessories (e.g. wall mounts, tv stands, remote controls) or game consoles. All monetary figures refer to the annual gross revenue and do not factor in shipping costs.

In-scope

  • TVs (e.g. LCD, LED, OLED, QLED, Plasma, Smart TVs)

Out-of-scope

  • Projectors and screens
  • TV accessories (e.g. wall mounts, TV stands, remote controls)
  • Game consoles