Electronics market in Kazakhstan

Market development

eCommerce revenue development in the Consumer Electronics market in Kazakhstan

The Kazakhstani Consumer Electronics eCommerce market is predicted to reach US$174.2 million by 2024 and accounts for 67.0% of the Electronics eCommerce market in Kazakhstan. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be 12.7%, resulting in a projected market volume of US$281.0 million by 2028. The Consumer Electronics eCommerce market is a sub-market of the Electronics market. Further categories within the Electronics market are: Electrical Appliances.

eCommerce revenue development in the Consumer Electronics market in Kazakhstan

in million US$

eCommerce revenue growth in the Consumer Electronics market in Kazakhstan

in %
20202021202220232024202520262027
Revenue (in mUS$)0.00.00.00.00.00.00.00.0
Growth (in %)57.485.890.328.067.332.24.396.6

Online share

eCommerce online share of the total Consumer Electronics market in Kazakhstan

The online share refers to the proportion of the retail volume that is transacted via the Internet. It includes purchases via desktop PC, tablet or smartphone, both via website or app. Only retail of physical goods is taken into account. In the Kazakhstani Consumer Electronics retail market, the online share is 32.4% and will increase by an average of 7.1% to 42.6% by 2028.

eCommerce online share of the total Consumer Electronics market in Kazakhstan

in %
20202021202220232024202520262027
Online share (in %)82.8%92.2%5.6%21.9%44.5%72.2%17.4%8.6%

Market definition

Definition of the Consumer Electronics market within the Electronics market

Market definition: Electronics > Consumer Electronics The category Consumer Electronics includes the online trade of computers, TVs, smartphones, and more. Online stores dedicated to the sale of household appliances, personal care appliances or mobile contracts and tariffs are not considered. All monetary figures refer to the annual gross revenue and do not factor in shipping costs.

In-scope

  • Computers
  • TVs
  • Smartphones
  • Cameras
  • Headphones
  • Loudspeakers
  • Printers
  • Scanners
  • Game Consoles
  • Wearables

Out-of-scope

  • Household appliances
  • Personal care appliances
  • Mobile contracts and tariffs
  • Set-up and installation services
  • Software