Hobby & Leisure market in Lebanon
The Lebanese Hobby & Leisure eCommerce market is predicted to reach US$26.0 million by 2023 and accounts for 25.7% of the total eCommerce market in Lebanon. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2023-2027) will be 7.7%, resulting in a projected market volume of US$34.9 million by 2027. Within the Hobby & Leisure market ECDB considers the following twelve sub-markets: Media, Sports Equipment, Pet Supplies, Toys, Stationery, Crafts & Art Supplies, Bullion & Precious Metal, Camping & Adventure, Musical Instruments, Flowers & Gifts, Other Hobby & Leisure, Erotic & Adult, and Smoking Supplies.
Market development
eCommerce revenue development in the eBooks market in Lebanon
The Lebanese eBooks eCommerce market is predicted to reach US$0.7 million by 2023 and accounts for 11.6% of the Books, eBooks & Audiobooks eCommerce market in Lebanon. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2023-2027) will be 2.6%, resulting in a projected market volume of US$0.7 million by 2027. The eBooks eCommerce market is a sub-market of the Books, eBooks & Audiobooks market. Further categories within the Books, eBooks & Audiobooks market are: Audiobooks, and Books.
eCommerce revenue development in the eBooks market in Lebanon
Note: Market revenue represents B2C sales of physical goods including VAT. It excludes B2B sales, C2C sales, returns, compensation for damaged or missing goods, any discounts granted and services. Data shown is using current exchange rates.
Source: ECDB analysis
eCommerce revenue growth in the eBooks market in Lebanon
Note: Market revenue represents B2C sales of physical goods including VAT. It excludes B2B sales, C2C sales, returns, compensation for damaged or missing goods, any discounts granted and services. Data shown is using current exchange rates.
Source: ECDB analysis
Net eCommerce revenue split by sub-category
Note: Data shown is using current exchange rates.
Source: ECDB analysis
2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | |
---|---|---|---|---|---|---|---|---|
Revenue (in mUS$) | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Growth (in %) | 51.8 | 44.3 | 96.8 | 62.7 | 75.2 | 26.7 | 94.0 | 11.5 |
AOV (in US$) | 0.1 | 0.4 | 0.4 | 0.4 | 1.0 | 0.6 | 0.1 | 0.9 |
CVR (in %) | 90.8 | 4.0 | 16.1 | 38.4 | 56.5 | 16.1 | 22.8 | 78.0 |
Market definition
Definition of the eBooks market within the Hobby & Leisure market
Market definition: Hobby & Leisure > Media > Books, eBooks & Audiobooks > eBooks The category eBooks includes the online trade of ebooks (e.g. fiction ebooks, educational and textbook ebooks, travel and guidebook ebooks). This category does not cover ebook readers, books or audiobooks. All monetary figures refer to the annual gross revenue and do not factor in shipping costs.
In-scope
- eBooks (e.g. fiction eBooks, educational and textbook eBooks, travel and guidebook eBooks)
Out-of-scope
- eBook readers
- Books
- Audiobooks
Select sub-category
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- Audiobooks *
- Other Media *
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- Bird Supplies *
- Fish Supplies *
- Horse Supplies *
- Other Pet Supplies *
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- Fishing Equipment *
- Hunting & Weapons *
- Other Individual Sports *
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* Not available for the selected country