Electronics market in Poland

The Polish Electronics eCommerce market is predicted to reach US$5,599.7 million by 2024 and accounts for 18.6% of the total eCommerce market in Poland. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be 0.9%, resulting in a projected market volume of US$5,801.1 million by 2028. Within the Electronics market ECDB considers the following two sub-markets: Consumer Electronics and Electrical Appliances.

Market development

eCommerce revenue development in the Other Audio market in Poland

The Polish Other Audio eCommerce market is predicted to reach US$1.0 million by 2024 and accounts for 0.4% of the Audio eCommerce market in Poland. It is expected to decrease over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be -2.6%, resulting in a projected market volume of US$0.9 million by 2028. The Other Audio eCommerce market is a sub-market of the Audio market. Further categories within the Audio market are: Headphones, Hifi Equipment, and Loudspeakers.

eCommerce revenue development in the Other Audio market in Poland

in million US$

eCommerce revenue growth in the Other Audio market in Poland

in %

Net eCommerce revenue split by sub-category

in %
20202021202220232024202520262027
Revenue (in mUS$)0.00.00.00.00.00.00.00.0
Growth (in %)8.033.087.427.338.089.968.45.4

Market definition

Definition of the Other Audio market within the Electronics market

Market definition: Electronics > Consumer Electronics > Audio > Other Audio The category Other Audio includes the online trade of audio cables and connectors, audio switchers and distribution and voice recorders and dictation machines. This category does not cover car multimedia (e.g. car stereos, car audio systems, bluetooth car kits) and streaming services or subscriptions. All monetary figures refer to the annual gross revenue and do not factor in shipping costs.

In-scope

  • Audio cables and connectors
  • Audio switchers and distribution
  • Voice recorders and dictation machines

Out-of-scope

  • Car multimedia (e.g. car stereos, car audio systems, bluetooth car kits)
  • Streaming services or subscriptions