Electronics market in South Korea

The South Korean Electronics eCommerce market is predicted to reach US$27,239.5 million by 2024 and accounts for 19.7% of the total eCommerce market in South Korea. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be 3.5%, resulting in a projected market volume of US$31,279.8 million by 2028. Within the Electronics market ECDB considers the following two sub-markets: Consumer Electronics and Electrical Appliances.

Market development

eCommerce revenue development in the Computing market in South Korea

The South Korean Computing eCommerce market is predicted to reach US$3,713.8 million by 2024 and accounts for 19.9% of the Consumer Electronics eCommerce market in South Korea. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be 2.4%, resulting in a projected market volume of US$4,084.6 million by 2028. The Computing eCommerce market is a sub-market of the Consumer Electronics market. Further categories within the Consumer Electronics market are: Audio, Cameras, Fitness Trackers, Game Consoles, Other Consumer Electronics, Printers & Scanners, TV & Video, and Telecommunications.

eCommerce revenue development in the Computing market in South Korea

in million US$

eCommerce revenue growth in the Computing market in South Korea

in %

Net eCommerce revenue split by sub-category

in %
201720182019202020212022202320242025202620272028
Revenue (in mUS$)0.00.00.00.00.00.00.00.0
Growth (in %)16.919.234.241.342.158.41.251.4
as of Consumer Electronics (in %)6.66.66.76.86.96.76.76.76.76.76.66.6

Market definition

Definition of the Computing market within the Electronics market

Market definition: Electronics > Consumer Electronics > Computing The category Computing includes the online trade of notebooks & laptops, desktop PCs, tablets, and more. This category does not cover TVs, smartphones or cameras. All monetary figures refer to the annual gross revenue and do not factor in shipping costs.

In-scope

  • Notebooks & Laptops
  • Desktop PCs
  • Tablets
  • Monitors

Out-of-scope

  • TVs
  • Smartphones
  • Cameras
  • Headphones
  • Loudspeakers
  • Printers
  • Scanners
  • Game Consoles
  • Wearables

Market comparison

The South Korean Computing market in a global comparison

Market comparison by growth, online share, and revenue in 2023

in %