Global Electronics & Media market

The global Electronics & Media eCommerce market is expected to increase over the next years. It is predicted to reach US$856,176.6 million by 2023 and the expected compound annual growth rate for the next four years (CAGR 2023-2027) will be 11.3%. ecommerceDB considers the following two sub-markets within the Electronics & Media market: Consumer Electronics and Books, Movies, Music & Games. Consumer Electronics is the largest sub-market and accounts for 77.7% of the global Electronics & Media market.

Market development

eCommerce revenue development in the global Electronics & Media market

The global Electronics & Media eCommerce market is expected to increase over the next years. It is predicted to reach US$856,176.6 million by 2023 and the expected compound annual growth rate for the next four years (CAGR 2023-2027) will be 11.3%. ecommerceDB considers the following two sub-markets within the Electronics & Media market: Consumer Electronics and Books, Movies, Music & Games. Consumer Electronics is the largest sub-market and accounts for 77.7% of the global Electronics & Media market.

eCommerce revenue development in the global Electronics & Media market

in million US$, in %

Note: Data shown is using current exchange rates and reflects market impacts of the Russia-Ukraine war

Source: Statista Market Insights, ecommerceDB

2020 2021 2022 2023 2024 2025 2026 2027
Revenue (in mUS$) 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0
Growth (in %) 69.5 40.3 50.8 46.8 44.6 13.1 41.7 85.5
AOV (in US$) 94.7 38.6 25.4 51.7 85.3 46.9 51.5 66.1
CVR (in %) 69.5 40.3 50.8 46.8 44.6 13.1 41.7 85.5
AOV: Average Order Value CVR: Conversion Rate

Top stores

Top five Electronics & Media online stores worldwide by net sales 2021

With sales in the global Electronics & Media market, amazon.com generated a revenue of US$71,470.9 million in 2021, which means it is the leading online store in this market. In second place is apple.com with a revenue of US$51,950.3 million, followed by jd.com with a revenue of US$34,533.5 million. Altogether, the top three online stores account for a market share of about 51.4% within the top 100 stores of the given market. The global Electronics & Media ranking is based on all online stores that generated sales in this market in 2021. Due to a country- and category-dependent approach, both national and international online stores can be part of the ranking. The ranking shows a filtered revenue. It only includes sales within the market Electronics & Media.

eCommerce net sales generated in the Electronics & Media market in 2021

in million US$

Note: First party net sales generated after deduction of returns, allowances for damaged or missing goods and any discounts allowed

Source: Annual report, secondary sources, ecommerceDB analysis

no-access-0 no-access-1 no-access-2 no-access-3 no-access-4
Filtered revenue (in mUS$) 900.0 550.0 470.0 430.0 370.0
Share of global revenue (in %) 20.7 12.0 3.9 20.6 20.7
Global revenue (in mUS$) 8,300.0 4,600.0 1,190.0 2,122.0 1,814.0
Growth global revenue (in %) 8.3 12.4 33.6 18.0 12.6

Market definition

Definition of the Electronics & Media market

Market definition: Electronics & Media The category Electronics & Media covers the sale via a digital channel of physical media (e.g. books, DVDs, CDs, Blu-ray discs, computer/console games), consumer electronics (e.g. TVs, DVD players) and communication devices (e.g. desktop computers, laptops, smartphones, tablets). Online stores dedicated to digital media are not considered. Please note: Digital media marginally contributes to market volume due to online stores selling physical goods mainly and digital media besides (i.e. the digital media share of the total eCommerce net sales is less than 50 percent). All monetary figures refer to the annual gross revenue and do not factor in shipping costs.

In-scope

  • Physical media (e.g. books, DVDs, CDs, Blu-ray discs, computer/console games)
  • Consumer electronics (e.g. TVs, DVD players)
  • Communication devices (e.g. desktop computers, laptops, smartphones, tablets)

Out-of-scope

  • Digital media, when main focus (e.g. video-on-demand, music downloads, eBooks)
  • Mobile contracts and tariffs
  • Home appliances (e.g. coffee maker, washing machine)